Hello everyone! Welcome to the 225th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week. This week is finally over. After what felt like the longest Tuesday of anyone's life, things wrapped up and we can now move forward. With that in mind, Idyllic spent the week working on UI and menus, and important part of an upcoming Dogfight Update that have been on the back burner for a while. We have conceptualized the new turret modification menus, that will allow us to support as many turret types as we can fit on screen. Rather than having a list of turrets crushed into the middle of the screen, the menu is now located off to the left, and lists the 8 turret 'categories' - the weapons you are already familiar with - and a new menu for selecting different variants. For example, Laser turrets will come in a Standard, Trinity, and Perdition subtypes, which each do slightly different attacks, but still in the laser genre. We're also working on icons for each of these weapons - don't worry, they won't just be letters that you have to memorize. We also plan to update the description while you hover over a turret option, to describe the weapon you are about to select. And of course, these menus will also allow you to select the turret size class you want, rounding out the new menus needed for all the new mechanics coming to the dogfight. This is your last week to complete the Hallows Eve 2020 Quest and earn the two exclusive reward ships! The Evoker and the Gospel have made their appearance in the Dogfight as well, all you need is the quest badges. Take these two ships out for a spin this week, before the Hallows Eve map returns to the darkness from whence it came. The community dogfight continued again this week, with members of the community coming together to blast each other out of the sky. Here are a selection of screenshots from the event - send in your own if you have them. Join us next week at 1pm and 8pm EST and earn double credits for the duration. This week in the dogfight there were 365 kills, 2 with auto, 30 with beam, 0 with laser, 71 with plasma, 39 with railgun, and 223 with torpedo. The most dangerous ship was the Koguun with 174 kills, followed by the Lethe with 55. The most dangerous map was Pillarum with 198 deaths, followed by The_Great_Hollow with 145. And now, the moment you've been waiting for... The three players that topped the leaderboard were CptJaller, with 226 kills and 13 deaths and a 17.38 KDR; IdyllicDestroyer with 76 kills, 18 deaths and a 4.22 KDR; and CandyCobalt with 41 kills, 0 deaths, and a inf KDR. They have unlocked the exclusive ship Elysion Kokytos in the Alpha Dogfight. Nice work pilots! If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 69) Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: Will you be able to blockade a planet? A1: You can certainly put outposts and ships in orbit and shoot anything that moves. How effective that is, remains to be seen. Q2: Will you ever need to bring a bounty in alive? A2: We considered this idea quite a while ago, but there are too many problems that crop up when trying to control other players. If they just log off, there ends up being a lot of work we'd have to do to fix that - we considered creating an AI player, but that gets messy quick, or just jailing them immediately, but then that removes half the point of capturing someone. In the end, chasing down someone's ship and blowing them out of the sky is much easier, and much more effective than spaceship handcuffs, and likely more fun for everyone involved. You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |