Hello everyone! Welcome to the 237th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week. This week, RobustTitan worked on the basic mining ship players will be able to borrow at the tutorial station, while Idyllic worked on a concept for an end-of-round recap screen. RobustTitan has returned to work on building, this time focusing on a series of Mining ships. Starting with the lightest bare-bones model available to borrow from the stationmaster when learning the ropes of spaceflight and mining. He has also begun work on a larger mining ship from the same corporation: Based on some cool concept art: In between patching Capital bugs, rigging ships, and , Idyllic put together a concept for an end-of-round recap screen, that will show up after every gamemode to show you your progress and achievements from that round. It lists kills, deaths, and progress on the round objective, like holding the hill or scoring points in gatecrash. It also shows you how many credits you've earned, and the experience you've gained, so you can better track your progress through the game. We're still compiling the list of awards we want to be able to track, but some of the basic ones include ace for high numbers of player kills, flawless for rounds you don't die, and special ones for scoring points in different gamemodes. If you have any ideas, be sure to post them in #suggestions. The community dogfight continued again this week, with members of the community coming together to blast each other out of the sky. Here are a selection of screenshots from the event - send in your own if you have them. Join us next week at 1pm and 8pm EST and earn double credits for the duration. This week in the dogfight there were 1168 kills, 302 with auto, 82 with beam, 129 with laser, 46 with plasma, 55 with railgun, and 554 with torpedo. The most dangerous ship was the VSa1-1_Kazan with 405 kills, followed by the Excalibur with 284. The most dangerous map was The_Great_Hollow with 498 deaths, followed by Pillarum with 382. And now, the moment you've been waiting for... The three players that topped the leaderboard were FangABXY, with 446 kills and 27 deaths and a 16.51 KDR; pigyyyyy345 with 433 kills, 32 deaths and a 13.53 KDR; and tygrys202 with 111 kills, 34 deaths, and a 3.26 KDR. They have unlocked the exclusive ship Nihilos Errata in the Alpha Dogfight. Nice work pilots! If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 81) Calexian Community Challenge Before the end of cycle 12, the community must strive to complete the following two challenges to unlock a Calexian ship for all to use. We've caught up to the pace of outpost turret kills for how far through the events we are. Fighter kills have finally surpassed the single-week pace to hit the target. The challenges are: Destroy 5,000 Outpost Turrets, and Destroy 2,500 Fighters. Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: Can ships have headlights? A1: Yep. We have a bit of code and some keybinds set up, just a few tweaks and we'll be able to enable them. If you'd like lights on your ship, feel free to let us know. Q2: Will all torpedoes fire from turrets? A2: Not all missile turrets will fire from a turret mount - the one with horizontal and vertical articulated elements. VLS missiles are fixed, while we're working on a single fixed torpedo mount too. There should be a good variety eventually. You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |