Hello everyone! Welcome to the 288th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week. This week, Idyllic delved into a variety of bugs facing the hangar menus in the Beta and added a new feature to the killfeed. First up, the killfeed - in the beta, when you get a kill with a weapon, that weapon type is now displayed on the killfeed using the turret icons from the ship menu. Seen here, the player has killed an outpost turret with lasers, and the square laser icon is displayed next to the feed. Now you'll have a better idea of what weapons enemies are using during engagements, without having to guess at what killed your teammates. Idyllic is working diligently to fix the last few bugs up in the beta, so if you find any more let us know in the Discord #bug_reports. Among the ones found this week was an interesting one dealing with fighter turret mounts when selecting a Capital, seen below. Not exactly in a functional state. We'll keep fixing bugs as they pop up, and hope to get the Beta out officially very soon. This week in the dogfight there were 219 kills, 21 with auto, 3 with beam, 13 with laser, 13 with plasma, 0 with railgun, and 169 with torpedo. The most dangerous ship was the VSa1-1_Kazan with 168 kills, followed by the Excalibur with 41. The most dangerous map was The_Great_Hollow with 93 deaths, followed by Blue_Spaceway with 63. And now, the moment you've been waiting for... The three players that topped the leaderboard were FangABXY, with 187 kills and 3 deaths and a 62.33 KDR; Xepeus with 26 kills, 6 deaths and a 4.33 KDR; and DevKomodo with 3 kills, 0 deaths, and a N/A KDR. They have unlocked the exclusive ship Stormfront Armaments Centaur in the Alpha Dogfight. Nice work pilots! If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 130) Calexian Community Challenge The challenges are: 10,000,000 Kill Distance, and 100 Outpost Victories Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: Are ships made of one part meshed together, or several? A1: Currently, ships are separated by material and color, and then unioned. Eventually they will be meshed but kept as these same parts, so if you'd like to keep pieces customizable down the road, change those parts' colors by one number in the color3 and they'll stay separate. Q2: Will faction species have special abilities or immunities to environmental hazards? A2: Unfortunately, balancing abilities and immunities would be nearly impossible. However, we do plan on there being gear available to everyone to unlock and purchase that could simulate a natural ability, if you make sure every member of your species has that gear.
You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |