Hello everyone! Welcome to the forty-eighth issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week! This week, we've seen a lot of the momentum from last week carry over to this week with some new planetary energy collectors from Robusttitan, and LordRex took the time to develop a proper scaling chart for the game, so those of you working on your own assets can get a rough idea of how big your ships will be, Idyllic has added nearly all the other minerals base ores, and Vedrakkerous has nearly completed the warp animation! Animula has been working hard on custom ambient and background audio tracks for the game, and we have a sample for you this week: https://soundcloud.com/animula_musicdev/the-big-vast-preview https://soundcloud.com/animula_musicdev/dont-go-to-far-out LordRex has been incredibly hard at work trying to get the scaling as accurate as possible, and managed to come up with this very convenient chart: This chart is sure to account for the fact that we plan on using different scales in space, on a planet, and inside a station to create the effect of a larger area. For example, vehicles in space are quite small while the buildings and stations are much larger to create a much larger effect for fighters and other craft, so be sure to keep this in mind when building a station. You will also want to be sure that you are scaling all of starting versions of your assets should be scaled to a normally sized humanoid to ensure the best possible sizing. RobustTitan has also been working on planetary power generators, and managed to come up with some of these beautiful models. The first images are the solar generator, which will likely be found in massive arrays for those seeking sustainable power without access to other sources. For those who don't want to rely on solar power, or want to avoid the massive battery banks needed for the night, geothermal energy is an effective, all-around option, especially on volcanic planets! This week, Idyllic has also been hard at work on the models for the minerals that will be found among asteroids and planetary mines. These minerals are the basis for a plethora of components that will be used across the galaxy for ship parts, electronics, fuel, and much more! The ores finished this week are listed below; Gold Magnetite Pyrochlore Bauxite Uraninite And several more minerals, that you'll have to find for yourself! In other news, we finally have the majority of developers coming back from exams, finals, and school in general, and we can expect development to continue in full swing, we are also experimenting with different, earlier times for the newsletters, and we hope to get more content out to all of you at more convenient times! The last few weeks have been incredibly exciting, and the development Discord server has been exploding thanks to the leadership of IdyllicDestroyer in Vaktus' absence, and the proactive efforts of Vedrakkerous to bring development to the point we are now at! Without these two, we would likely still be at a near standstill development-wise, and their efforts to bring the project to life with fresh faces and ideas is incredibly motivating! We look forward to what the future has to bring! Special this week, just for you, are some computer wallpapers custom made by WhoToTrus! Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: How dangerous are space turkeys? A1: I think their record speaks for itself - not one single person has seen a space turkey and lived to tell the tale, all we have are rumors and campfire tales, stories of screams in the dark, and the bloody scene the next day. Someone who manages to best a space turkey, would surely be the most cunning and strong warrior the galaxy has ever seen. Q2: How will group division uniforms work in RoVerse? A2: We're still nailing down the final details on how character clothing and customization, but we should be able to support factions selling their own clothing - uniforms as well as division or high rank clothing - and have the proper controls over who they can sell them to. Q3: Will more valuable ores spawn underwater due to the increased danger on many of the planets? A3: You can look forward to a wide variety of rare minerals in all sorts of odd places around the universe, not just on asteroids and around mountains. Underwater, in nebulas, even far out in the dark voids far beyond a star's light. Q4: If a group is accepted into RoVerse, is it required to have custom content even if it isn't a major nation? A4: While it may not be required explicitly to have their own content at the beginning, we are looking for clans with the dedication and resources to create a truly unique faction - there may be some grace time at the beginning, since our list of content is growing quite long, and you may be able to convince one of our devs to help you out, but eventually, you should plan on creative everything, so your clan stands apart. You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us!
If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |