Hello everyone! Welcome to the 223rd issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week. This week, Idyllic has continued to work on the missile barrage weapon type for Capital ships, working on getting the homing and tracking functions functioning as planned. When we left off last week, the VLS missiles were launching straight up, and just needed a tracking function attached to make them seek out their target. Homing missiles have been highly sought after by generations of Roblox devs - one of the earliest scripting tutorials was how to make the old Roblox rocket launcher heat-seeking - and various solutions have more or less worked throughout the years. Bodygyros made it easier, but our projectiles are CFramed, and that wouldn't work. We would need the magic CFrame Lerp function to pull it off. After a few entertaining false-starts, where things didn't go quite as planned... ...we managed to get the mouse-tracking function down. You'll now be able to guide your barrage of missiles towards your target structure or ship with ease. But if guiding your tracking missiles isn't your jam, select a target and missiles will home in on the enemy ship automatically! We're still working on the proximity-based detonation of missiles, so that the orbiting problem doesn't happen, but overall, progress is going quite well on the newest weapon type. With Halloween right around the corner, the RoVerse Hallow's Eve event is back. The seasonal Dogfight map Core of Nothing has returned, so take to the stars and fight amongst the rubble of the void. Hyperion station has not escaped unscathed, with a strange ship forcing its way to the docks, and knocking out the station's power in the process. Talk to the IdyllicCorp guard and solve the mystery. Release date will be announced in the Discord when available. The community dogfight continued again this week, with members of the community coming together to blast each other out of the sky. Here are a selection of screenshots from the event - send in your own if you have them. Join us next week at 8pm EST and earn double credits for the duration. This week in the dogfight there were 289 kills, 31 with auto, 39 with beam, 50 with laser, 3 with plasma, 15 with railgun, and 151 with torpedo. The most dangerous ship was the Gladius with 69 kills, followed by the Hayabusa_III with 41. The most dangerous map was Pillarum with 256 deaths, followed by Classic with 33. And now, the moment you've been waiting for... The three players that topped the leaderboard were FangABXY, with 112 kills and 17 deaths and a 6.58 KDR; IdyllicDestroyer with 66 kills, 31 deaths and a 2.12 KDR; and CandyCobalt with 37 kills, 6 deaths, and a 6.16 KDR. They have unlocked the exclusive ship Elysion Kokytos in the Alpha Dogfight. Nice work pilots! If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 67) Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: Will legged ground vehicles be able to climb walls or ceilings? A1: The first few vehicles will likely be tied to wheels and hover, just because legs are harder to code, but vehicles that can climb steep terrain would be a cool feature to work towards. Q2: What's the limit for magic or fleshy tech? A2: Any "magic" you do just has to match up with the things we actually allow you to do in RoVerse. Take, for example, medkits - obviously a technology of sci fi. But if you wanted a "magic" lore to it, it'd function the same but could look different. Q3: Does base building a have different tiers such as cheap temporary bases of tents to semi permanent and permanent fixtures? A3: For ground bases, there would ideally be a wide spectrum of buildings - everything from permanent bastions of defense like every clan base, to lighter and cheaper temporary encampments. Things that an invasion force would be able to build on the surface to supply their ground forces - medical facilities for healing, garages for vehicle repair, barracks for respawns. These things could look like tents, if you wanted to. You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |