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NEWS

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RoVerse Development Newsletter #12

9/24/2016

 
Hello everyone! Welcome to the twelfth issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week! ​

Wow, we've been blown away by the great turnout of entries for the design your own ship manufacturer competition. It's truly remarkable how creative you guys can be and how real the worlds seem in your stories, it's imagination like that which will make RoVerse truly unique! We'll be announcing the winner of the competition near the end of the newsletter.

A major achievement was made this week that we won't be soon forgetting - ROBLOX featured a sneak peak of our work on the Dogfight Alpha during this week's Let's Play show and were extremely impressed, judging by their commentary. Slingshotjunkie, the Community Manager of ROBLOX himself, went as far as to say RoVerse is "the most exciting game I've ever been excited for on ROBLOX", now that's what I call high praise! Later on they told us they'd definitely be very interested in sponsoring us again, this alone is a massive win for RoVerse and a big step towards getting officially featured on the blog and ROBLOX site.

You can check out their livestream of RoVerse's Dogfight Pre-Alpha here: 
https://www.twitch.tv/roblox/v/90636343?t=1h22m32s

This week we set up a community group for fans of RoVerse to show their support as well as discuss, speculate and ask our developers about upcoming features. If you want to see RoVerse become a reality, join us here!
https://www.roblox.com/groups/group.aspx?gid=2948290

Nice progress being made on the ships of RoVerse through these tough starting weeks of school/college. This first one belongs to the same ship line as one of our previous fighters, see if you can work out which it is:
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​Definitely a very tough and intimidating vessel, but not nearly as tough as this next one:
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​This independently produced battleship will be a very difficult warship to acquire in RoVerse and will only be available through constructing it at a player outpost with the necessary shipyard sections.

On that note, the full set of designs for the commercial outpost have been completed! Take a look at this magnificent sight of a randomly generated extensively-developed commercial outpost (more like a city at this stage):
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Along with all these man-made structures and designs, we've also expanded our collection of environment types and we're far from done yet! We plan to have enough environment types that you'll never have a chance to get sick of seeing the same generic rock formation over and over.
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​Plenty of building progress and even more on the scripting side of the project, including Dogfight Alpha TDM/FFA gamemodes as well as on-foot ground combat which we'll have some footage of to show you very soon!

As we reach the end of our newsletter, we shall now announce who the development team has voted to be the winner of the competition to design your own ship manufacturer! We had a very difficult time choosing a single winner, there were just so many great entries but in the end we had to narrow it down to one.

And the winner is... 'Nyte Manufacturing' by Wolfane!


Founded by Alfeus Nyte, a former rebel against the tyrannical government of his home planet. He used his innovative skills in technological science to craft devices capable of exercising guerrilla tactics against the much more numerous force, in the air and on the surface. Following the eventual rebel victory, he founded Nyte Manufacturing. A corporation which came to dominate the market and new democratic system of his home world. He soon after went intergalactic and is rumored to run Nyte Manufacturing from inside the Abyss.

POSSIBLE LOGO: http://i.imgur.com/IdSqKXc.png 

Nyte vehicles major in high speed, high damage, or a mixture of both. Often sacrificing durability as a result. Playing best in specific operations which can include gathering data on enemy stations, outposts, and fleets. Staging devastating attacks or acts of sabotage behind enemy lines on lowly guarded outposts, or even aboard their ships.

Often found to use a dark palette with sleek designs. Ensuring visual detection is kept to a minimum chance foremost.

FIGHTER CONCEPTS:
http://imgur.com/a/3kPaB

Nyte weaponry varies into two classes. Compact, concealable, arms with rapid fire for close quarters combat. To high power sniper rifles designed to be utilized from long distances.

Paint jobs generally feature jet black bases complemented by deep colors lining a portion of the trim.

WEAPON CONCEPTS:
http://imgur.com/a/gQcK8
http://imgur.com/a/Abrpj


Congratulations Wolfane, your entry had all the makings of an original, immersive element that fits in with the world of RoVerse and will now be included as one of the civilian ship lines in the real game! 

There were many wonderful entries we received and we'd like to thank every one of you who sent in your ideas. Your creativity is what makes ROBLOX special, it's what makes the clan world so different to guilds on any other MMO, you're the reason RoVerse will be so much fun to experience!

Don't forget to join our Community group (www.roblox.com/groups/group.aspx?gid=2948290) or follow our Twitter (www.twitter.com/RoVerse_ROBLOX) and Twitch channel (www.twitch.tv/RoVerse_Official) so you don't miss out on any of our latest RoVerse developments.
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Thanks everyone for keeping up the support, we'll see you in the Dogfight Alpha soon!

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