Hello everyone! Welcome to the 210th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week. Idyllic has returned from his family road trip and gotten right back to work on Capital ships and menus, this week hunting down several bugs with the menu and HUD systems, and re-adding conventional turrets to the ship code. A big milestone achieved in the short development time this week was the completion of code that installs a default loadout onto your default capital ship, so that if a new player is selected as the Juggernaut, they don't end up in the unfortunate situation of not having any turrets to shoot back with. A bit of a bug cropped up with reload visualizations so that they stopped updating. After delving through the code, the problem has been found and rectified, so now you can shoot your Capital Conventional turrets to your heart's content. It was a short week, but next week will be right back to the development grind. The community dogfight continued again this week, with members of the community coming together to blast each other out of the sky. Here are a selection of screenshots from the event - send in your own if you have them. Join us next week at 8pm EST and earn double credits for the duration. This week in the dogfight there were 339 kills, 114 with beam, 103 with torpedo, 74 with laser, 26 with plasma, 13 with railgun, and 9 with auto. The most dangerous ship was the Excalibur, with all 186 kills. The most dangerous map was Pillarum with 321 deaths, followed by The Great Hollow with 24. And now, the moment you've been waiting for... The three players that topped the leaderboard were FangABXY, with 99 kills and 18 deaths and a 5.5 KDR; RookVanguard with 80 kills, 23 deaths and a 3.47 KDR; and IdyllicDestroyer with 68 kills, 31 deaths, and a 2.19 KDR. They have unlocked the exclusive ship Stratus Sprite in the Alpha Dogfight. Nice work pilots! If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 54) Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: Rocket propelled projectiles whose shots fly faster over time? A1: Those sound an awful lot like torpedoes. Q2: How will miners work? Laser or drills? A2: Our early plans are for mining lasers in turret form attached to mining ships, but there is potential for other unique methods in the future. Imagine a large mining ship gobbling down whole asteroids. You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |