Hello everyone! Welcome to the 214th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week. This week, Idyllic has continued to refine Capital turret systems, including further updates to the Flak turrets debuted last week, while Galbotrix has begun designing the turret models for the larger classes of Capital turrets. Idyllic has added a very important turret feature to the Capital Flak turrets this week - a maximum range. Those who have played against the dogfight Outpost may be aware of it's tendency to shoot at you no matter how far away you are. This won't do for Capital ships, particularly if they are automated. Now, flak turrets wont target players further away than 500 studs. However, you will still be able to enter manual fire mode if you intend to snipe over larger distances with a very unpredictable and inaccurate weapon. We may tweak this value if it proves to be too excessive. Galbotrix has returned from his busy clan life to begin building for the team again, and is taking on the slightly more pressing task of building the higher classes of Capital turrets. We've had the small-scale models built for quite some time, as well as all the fighter turret models, but the larger classes of Capital turrets have been on the waiting list. We eagerly await his building work. The community dogfight continued again this week, with members of the community coming together to blast each other out of the sky. Here are a selection of screenshots from the event - send in your own if you have them. Join us next week at 8pm EST and earn double credits for the duration. This week in the dogfight there were 140 kills, 80 with torpedo, 56 with beam, 3 with laser, 1 with auto, 0 with railgun, and 0 with plasma. The most dangerous ship was the Hayabusa III with 38, followed by the Alessa and the Lethe, with 18. The most dangerous map was Pillarum with 157 deaths, followed by Ecumenopolis with 12. And now, the moment you've been waiting for... The three players that topped the leaderboard were FangABXY, with 79 kills and 18 deaths and a 4.38 KDR; IdyllicDestroyer with 39 kills, 46 deaths and a .84 KDR; and ObscureVisage with 18 kills, 0 deaths, and a NaN KDR. They have unlocked the exclusive ship Elysion Lethe in the Alpha Dogfight. Nice work pilots! If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 58) Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: How is the RoVerse framework set up? A1: There are several important scripts that run RoVerse. There is a main script that runs the gamemodes in the dogfight, with several modules for different modes. There is a client script that operates the player's ship, and displays other player's ships, and there are several modules full of stats for all the fighters and weapons available. You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |