Hello everyone! Welcome to the 270th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week.
This week was full of small code updates to the dogfight and optimizations to Outposts, improvements on last week's targeting upgrades, and quality of life changes.
First up, Idyllic further refined the target-loss system we added to the ship targeting system last week. Now, when you lose sight of your target, you also lose target lock, which wasn't fully completed last week. Also, you can no longer select hidden targets just by spamming right click in the direction you think a target is.
Some tweaks were made to weapons in the Dogfight - flak turret explosions no longer interfere with aim, and the flak explosions that disrupt the shots you've already made exist for a shorter length of time than previously. The explosion blocking effect used to last a full 3 seconds after an explosion, which was just a random value chosen at the time. After receiving community feedback, and considering the current experience, this has been reduced to 1 second. It will still last a bit longer than the explosion particle effects, so consider it a space disruption explosion that hangs around longer than the fire and shrapnel are visible.
And lastly, someone pointed out that the health text didn't work correctly in the beta, scaling up in size as your health went down - a symptom of textscaled working against us. However, this was fixed by appending blank spaces to the start of the number, to keep it correctly sized.
This week in the dogfight there were 395 kills, 0 with auto, 0 with beam, 51 with laser, 4 with plasma, 9 with railgun, and 331 with torpedo. The most dangerous ship was the Silencer with 235 kills, followed by the VSa1-1_Kazan with 86. The most dangerous map was The_Great_Hollow with 152 deaths, followed by Blue_Spaceway with 125.
And now, the moment you've been waiting for...
The three players that topped the leaderboard were tygrys202, with 244 kills and 3 deaths and a 81.33 KDR; FangABXY with 86 kills, 1 deaths and a 86 KDR; and IdyllicDestroyer with 34 kills, 5 deaths, and a 6.8 KDR. They have unlocked the exclusive ship Cosmos Vostok in the Alpha Dogfight. Nice work pilots!
If you'd like to check out the rest of our data, you can find the spreadsheet here: Phase 1 Data (Week 114)
Calexian Community Challenge
The challenges are: 6000 Outpost Turrets, and 3000 Non-Torpedo kills
Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse:
ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290
Discord server: https://discord.gg/npxBGwJ
Q1: Can we drop items in space for other players to pick up, or do we have to manually transfer inventories?
A1: Possibly, we could allow you to jettison cargo out the airlock. However, I wouldn't expect to be able to save that between servers, since the size could get enormous with people throwing stuff everywhere, so it'd probably despawn. Your best bet is to transfer directly, rarely would dropping to space be useful for anything but garbage disposal.
Q2: Could dropped items be traps or secret caches?
A2: Well, you could lay traps for unsuspecting players, but you'd have to be nearby, mostly to spring the trap. If its necessary, we could consider allowing the construction of small structures that can function as remote storage. Star systems are going to be huge so it could work.
You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us!
If you want to catch any of our developers streaming, you can always follow our official Twitch channel here!
Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite!
Vaktus: Leader of the Vaktovian Empire and head of the RoVerse Project