RoVerse Development Newsletter #312
Hello everyone! Welcome to the 312th issue of the RoVerse Development Newsletter, where we keep you updated on the progress we've made over the past week.
This week was all about the forces fighting over Hyperion Station, from the criminals breaking the law, to the security officers that enforce them. Our 3D artist Mori has been hard at work making the armor and tools of these two sides, Idyllic has been working on more crimes, Skinny has been building out a new Post and Freight area on Hyperion, and Idyllic, Skinny, and Fang have completed the first Hyperion Restaurant.
Hyperion has received a new area, courtesy of Skinny. Nestled across from the Arcade where the storage areas used to be, the Post and Freight stall handles all of Hyperion's internal mail and package delivery. If you've got some cargo that wont fit in the vwoop tubes, they have the drones to deliver those crates anywhere on the Station.
While we don't plan for any actual features to use this area, it is a nice bit of background scenery to liven up the place. And inside the storage area is one of our newest vehicles - built by Mori. It's a cargo-lifting drone/forklift. Equipped with a pair of gripping claws, the lift can grab crates by the side, or pick up a flat pallet to carry oddly-shaped cargo. Built on a similar platform to the Hoverquads, it hovers above the ground on it's own power.
One of the benefits of ranking up in the security enforcement questline unlocks a security force uniform and body armor for players to equip to stand out in the crowd. This week, Mori put together the several variations of uniform we'll need.
The Security Force uniform is equipped with medium armor, a full helmet with face protection, tactical pockets for any equipment they might need in the field, and backup ammunition for when they get locked into a gunfight with the Station's criminal element.
They come with several versions, with or without full facemask and visor.
And they are equipped with a sheriff-issued sidearm with two settings - stun, and lethal. If you're being chased and see the neon switch from green to red, best comply immediately.
On the other hand, the criminal element of Hyperion Station is well-established. They have access to the same or better equipment than the security forces have access to.
They too have medium armor, but in a more flexible cut for getting out of tight scrapes with the law. Pouches for law-breaking equipment, and tactical kneepads for hacking consoles in tight maintenance corridors.
And unlike the security forces, the criminals have a bit of style.
So which side will you be choosing?
Skinny, Fang, and Idyllic have been collaborating on bringing a sushi-themed restaurant to Hyperion Station, serving a variety of Japanese-themed foods, from ramen to yakitori to sushi. The ground floor is a simple café with sushi-delivery trains, while the more exclusive upstairs area serves the full menu to its treasured guests. Introducing Daijobu Sushi:
The latest crimes to get a final polish and modularization are the recon/surveillance crimes. Tasked with watching a location for anything interesting, the player just has to hang around the target and not be noticed. These crimes now have a proper highlight, instead of giant spheres, a detection meter if you stray too close for too long, and a colored highlight indicator for the different states - too close, too far, obscured by obstacles, and just right.
You can now fail the surveillance task by getting too close to the target, and then the Korol gets disappointed with you and you feel bad.
Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse:
ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290
Discord server: https://discord.gg/npxBGwJ
Q1: Can you do pocket dimensions for the inside of your ships?
A1: Since the inside of ships are entirely detached from the outside when flying around, there's nothing constraining the insides to be the correct size or shape. Obviously, we'd prefer they be pretty close so that players never notice anything unusual, but if your lore says your ships are bigger on the inside, you can build them that way. Just a reminder, building the insides aren't necessary, but just an additional customization feature if you want to participate.
Q2: Will planets be collidable?
A2: Ideally, yes. That makes it significantly easier to walk on the surface, and we've done so much work already making that possible.
You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us!
If you want to catch any of our developers streaming, you can always follow our official Twitch channel here!
Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website, or by contacting an Administrator in the community Discord! Don’t worry, we don’t bite!
Comments are closed.
Vaktus: Leader of the Vaktovian Empire and head of the RoVerse Project