Hello everyone! Welcome to the sixty-second issue of the RoVerse development newsletter, where we keep you updated on the progress we've made over the past week. This week, we've been working extensively on back-end stuff - the servers that run behind the scenes storing and retrieving data for players and factions to use. Planets are still going strong, with higher and higher resolutions achieved each day. They aren't quite stable at high detail yet, requiring a proper chunk loader to load such high detail, which should be coming pretty soon. Our new UI/GFX artist Mikey has been developing some neat logos for the default corporations that HeroMaster created all those months ago. Now, these corporations won't be represented by any in-game faction, instead serving only as the entities that sell the default versions of ships, the ones we've been showing off on this blog, excluding a few faction ships. These corporations will supply a variety of similar ships, with some differences in ideal places to better fit your play style or occupation. While these logos haven't been matched up to a corporation yet, they are a great representation of where we are planning to go with their design. Lordrex has been hard at work transferring and setting up our VPS server, and looking into how to best manage a database as extensive as the one we're looking at with this project. Google Sheets with its api access, as well as Roblox's inbuilt Datastores, are viable options, if used efficiently and effectively. I won't bore you with a picture of that. Idyllic's planets have been generating the higher-level subdivisions that will bring the detail level of planets down to a player's eye level. Despite an early-week hiccup involving the Roblox studio updater trying to close all open sessions, we should have some cool progress to show off next week. Currently, he's generating both the 8-step subdivision level and the 9-step concurrently - that's 163,842 points and 655,362 points respectively. While not quite to the resolution we'll want, they're definitely an important step in making high-detail planets a reality. Unfortunately, most of our builders were quite busy this week, with real-life events getting in the way of making significant progress, but we should have more cool pictures for next week's newsletter. Each week we compile a Q&A section here whenever there are any new questions posted on the RoVerse Community group wall or in the Community Discord Server. Be sure to join if you have any questions about RoVerse: ROBLOX Group: https://www.roblox.com/My/Groups.aspx?gid=2948290 Discord server: https://discord.gg/npxBGwJ Q1: Will you be able to invest in-game currency into corporations within RoVerse? A1: Having a lot of money will buy you a great many things - say you donate it to a private corporation. They take that money, spend it outfitting their ships with the fastest engines and strongest weapons, and start reaping in profits from hijacking cargo vessels. The corporation would become wealthier, and I'd expect you would too, provided they don't turn their guns on you. Q2: How will the servers be separated and handled? A2: We've talked before about how all the little corners of the galaxy will be tucked into separate servers, but we haven't talked about how the lobby will be set up. The lobby to the game, the place you see when you first join, will be the galaxy overview map, which we showed a great demo of last week. From there, you can look closer at the territories and factions vying for control of star systems, create a new character and be shuttled off to the tutorial station, or continue on with a previous character back to where you left the game last. Q3: What's coming up next week? A3: Check back next week to find out! You can support us by joining our Community Group or Discord server! So far, the community has been absolutely amazing, supportive, and very friendly. We are very appreciative of all the support you guys show us! If you want to catch any of our developers streaming, you can always follow our official Twitch channel here! Remember, we are always looking for new, talented builders, scripters and artists! If you’d like to help us you can always get in touch with us through RoVerse_Official on the ROBLOX website! Don’t worry, we don’t bite! Comments are closed.
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AuthorsVaktus: Leader of the Vaktovian Empire and head of the RoVerse Project |